![]() ![]() The gameplay is as great as ever, and if you did not like the combat or stealth mechanisms of the first Dishonored than this game will not do anything to change your mind. Which comes to the question, how much does a sequel really need to innovate? As the biggest weakness of Dishonored 2 is that it is too much like the first Dishonored. That I had done the exact same thing in the previous Dishonored. Playing through Dishonored I could not get the rid of the sensation of déjà vu.
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